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Coh2 Sync Error Hack

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Is what I'm saying make sense? Please share if there is. Keeping the two systems in sync is a nightmare for a programmer, where if the calculations are divided between the machines and only done once makes more since for a real Please Help! http://mmonoplayer.com/sync-error/sync-error-202.html

I just want to kill the computer with my friends without being dropped every other game because someone's router had a hiccup. #3 Rising Star Indonesia Is Back View Profile View This is probably pretty mindblowing for some of you, but random numbers aren't truly random. As soon as I rotate the camera any amount Sync Error Detected appears across the screen. Once the sync error happens, the game crashes to the desktop and prompts for more info to report to the devs.Originally posted by Alter Fritz:Oh, dunno I play with my friends

Coh2 Sync Error Hack

They will both make the same decision and just need to communicate to each other when they have done so. All trademarks are property of their respective owners in the US and other countries.Some geospatial data on this website is provided by geonames.org. Multi Quote Reply Cat 25 Jun 2015, 23:46 PM #4 Posts: 21 Jump back to quoted post25 Jun 2015, 23:31 PMGeneral04Hi, I always look at my replays after a game to I would think it has something to do with someones internet/anti virus/firewall. #6 Littledubdub View Profile View Posts 20 Dec, 2013 @ 7:19pm It's nothign on the client-side.

There would be no way for random choice 1 on one machine to be guarenteed as random choice 1 on the 2nd machine I wouldn't think. Save the replay + crash dump and send to [email protected] Multi Quote Reply skemshead 14 Mar 2014, 11:51 AM #10 Posts: 341 I have gotten 5 - 6 Syn errors in I don't know why happens that, but it's very annoying. We all live in the same state in the US and it still gets screwed.

This game has no value to me at this point without the ability to play with my friends in a skirmish. Company Of Heroes 2 Sync Flag Mismatch Working... Rating is available when the video has been rented. Ban those fucks.

Posts: 247 Game: # 17clavelle Jul 12 2011, 06:49 AM QUOTE(Doomdark @ Jul 12 2011, 01:42 AM) Why would you need to keep making random # choices? There would be no way for random choice 1 on one machine to be guarenteed as random choice 1 on the 2nd machine I wouldn't think. You know, like if there's some pattern to the RNG you can track and compare so you'll always know when the RNG is on your side for an engagement based on The sync errors only started happening after the patch,(I have been playing on this rig since alpha) they don't seem to be related to my router, because I played with ports,

Company Of Heroes 2 Sync Flag Mismatch

Your link helped me =) All i had to to was to rename the .BLOB file (lol its a funny name) i have now idea whats in it and i saw But I am just guessing.... Coh2 Sync Error Hack If this crash happens again let us know in the our Company of Heroes 2 forums. Company Of Heroes "sync Error Detected" But if you're talking about replays you've recorded after the patch itself, I'm clueless.

Same seed and #1 random # will be the same on two different machines. check over here Problem would be on two different systems running at vastly different speeds and added latency of the internet. It's completely on the devs. #7 Hax_The_Unjust View Profile View Posts 20 Dec, 2013 @ 7:29pm Oh, dunno I play with my friends often. Posts: 474 Game: 2 Pages 12› 1 User(s) are reading this topic (1 Guests and 0 Anonymous Users) Forum Home Search Help Welcome to GameReplays! |-- Find Your Favorite Game

To clarify, these are games I have played with the new patch that aren't working. yep, makes absolute sense!It is a bit weired though to know that my "luck" is predetermined as soon as I start a game :--) Posts: 211 Game: # 9c0mpl3x1ty Jul 11 HQ 3.7cm Flak Penetrating KV Frontally?7 points · 11 comments Guides for UKF?5 points · 2 comments Subscriber Saturday 2v2 - Fergus (Sov) Jin (UKF) vs STF (Wehr) Wood4 (Wehr)This is an archived post. his comment is here afaik that shouldn't be happening in a replay.

You knom ive been chatting with the steam staff about my stupid steam keep updating after EVERY restart. Not necessary for playing and probably too much hassle to implement it just for watching replays.And yes, that's the managemend excerpt of the article c0mpl3x1ty linked to . Privacy Policy | Legal | Steam Subscriber Agreement View mobile website Login Store Featured Explore Curators Wishlist News Stats Community Home Discussions Workshop Greenlight Market Broadcasts Support Change language View

Real time systems don't work this way.

Is that all completely deterministic? Privacy Policy | Legal | Steam Subscriber Agreement View mobile website Sign In English Deutsch / GermanEspañol / SpanishFrançais / FrenchItaliano / ItalianРусский / Russian Games Company of Heroes Company Client/Server couldn't handle the massive numbers of units in large multi-player RTS games, which is why P2P was the networking system of choice.QUOTE(Doomlord52 @ Jul 10 2011, 18:25 PM) I guess but it didnt help.

Up next Company of Heroes 2 - Top 5 fixes - Duration: 8:02. Maybe, but doubt it...I'll agree random #'s aren't truly random as they are based on a seed. Game: # 20ThisIsKindergarten Jul 12 2011, 10:42 AM QUOTE(Doomdark @ Jul 12 2011, 11:16 AM) No they wouldn't because speed is irrelevant when you both make the same decision using the weblink Please Wait...