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Sword Of The Stars 2 Error

All satire aside, the internets suggest that you should remove and nuke the directory and start the download off again; simply verifying cache won't work. I recommend a small, 2D(ish) map to start on. Pain in the ♥♥♥ to find my directory, had to search for it as it would not appear if I looked through user, deleted everything sots2 related and I am reinstalling. Technically that's what Patrol and Relocate do, pending on if you want to permanently move the Fleet or send it somewhere else. "Move" as in Prime is impossible due to how this contact form

MWO: Adamski0 Agent.Nihilist Registered User May 2012 Hmm, can't say I know whats going on here. Exzoon View Public Profile Search User Find More Posts by Exzoon Find Threads by Exzoon 12-26-2011, 11:34 AM #4 Exzoon Join Date: Dec 2011 Reputation: 0 Posts: 9 Didn't Although it was a little disheartening last night when, while trying to prepare for an incoming invasion fleet at my border, a ghost ship showed up and glassed my capitol. There is more functionality coming to the system too: Re-basing to a different system after a mission.

Also means you can pick off easy targets like mining stations or research labs then leave, if you see an advantage in doing that over glassing the colony. It's not running at any reasonable speed, that's for sure. 10 minutes to get past the 'gamespy' and 'kerberos/paradox' splash screens and get to the menu. I will also answer any questions you may have. At this stage, I'm pretty dubious it'll ever be something worth buying.

A lot of the voice work in this game is so abysmal. I also went a few mil in the hole due to a station upgrade, that suddenly caused my interest payments to eat most of my income, I could climb out of Mars.exe... They are NOT a graphics card company and are best sticking to their CPUs.

I guess it was AppData you were looking for..? The government keeps going to ultra libertarianism (bottom right corner), I have no idea why. Different though. I like the mission system but it desperately needs an option for controlling a fleet once it is in 'return to base' mode.

Who really knows.If you can reliably replicate the fault, you may be able to post on the Kerberous Tech Support forum and it may lead to positive results - but it Exzoon View Public Profile Search User Find More Posts by Exzoon Find Threads by Exzoon 12-27-2011, 01:33 PM #10 SwiftBlizz Join Date: Jul 2010 Reputation: 8 Posts: 241 Make There's also quite a bit more planned for it. Maybe "Coke" doesn't like postings about "Pepsi" on their website? <--- Is not Moe0 Fartacus_the_Mighty Brought to you by the letter I haven't actually heard anything about the game with all the talk about it not working. 0 Gnome-Interruptus Registered User regular May 2012 Agent.Nihilist wrote: » Hmm, can't say I know

Error 3131 Psexec Wusa Error Code 5 This error is thrown because … and FindNextUrlCacheEntry 5. Video Card Minimum: 512-MB DirectX 10 (NVIDIA GeForce 8 series or the ATI Radeon R600 series or better) You Have: Mobile Intel(R) 4 Series Express Chipset Family Upgrade Suggested: Unfortunately, your I've run into this issue a few times with SOTS2 and other Steam-accessed software. All else being equal, it is quite likely that you have a file integrity issue.

No crashes so far after 30-or-so hours played. weblink Yeah, I guess the VA isn't the greatest, but you get used to it. All rights reserved. I have done this a couple of times with SOTS2 when significant updates were implemented--the game was unstable with the patch but ran perfect after re-installing from scratch.

Please select a specific package to create a widget for: Sword of the Stars II: Enhanced Edition Sword of the Stars Collection Enter up to 375 characters to add a description That would be blatantly ludicrous You mean like the Tegra? Does it never get past "T (2011/12/26 16:01:22) [app] Application window initialized." ???? navigate here at Kerberos.Sots.GameStates.MainMenuScene.Exit() at Kerberos.Sots.GameStates.MainMenuState.OnExit(Game State prev, ExitReason reason) at Kerberos.Sots.GameState.Exit(GameState next, ExitReason reason) at Kerberos.Sots.GameStateMachine.PrepareGameStateCor e(GameState value, Object[] parms) at Kerberos.Sots.GameStateMachine.SwitchGameState(Gam eState value, Object[] parms) at Kerberos.Sots.GameStateMachine.Update() at Kerberos.Sots.App.Update() Mastermind-

it could be some sort of war wariness. That said, I don't think it would've killed them to give us a "move" command like in the first game. The populations just hit their cap, and the morale starts spiralling down.

That sort of thing.

Aiserou on June 20120 Jaynestown Registered User June 2012 I lovehate the random encounters, lol... 0 Marikir Registered User regular June 2012 How "ready for prime time" would those playing it Building an empire of silicon and steel, you will bring your former masters to their knees…or will you bring about the End of Flesh. You can't do 7 without consequence anymore. II is beginning to show signs of promise, whereas I has been through the rapid patching cycle and resembles a good game.

Any other ideas. Re-using the sound files from the first game would've been great compared with what we got, which was a re-recording of most of the exact same lines. ST 01/06/2012 06:22:30 [] Entering game state Kerberos.Sots.GameStates.SplashState. his comment is here Make that great.

I've already checked my saved games folder and it has always been empty, nothing has been generated there. Could be anything from a virus scanner or malware, to a driver, to an actual memory fault. All rights reserved. ST 01/06/2012 06:22:32 [] Preparing game state Kerberos.Sots.GameStates.MainMenuState for transition from Kerberos.Sots.GameStates.SplashState.

Last edited by gav_uk_1972; 9 Jul, 2013 @ 5:41am #13 gav_uk_1972 View Profile View Posts 9 Jul, 2013 @ 5:47am I also understand that some games will work on some machines Hell, it could even have a fleet's composition/formation stored as a template so that the fleet can automatically have ships replaced as they get destroyed (or used up, like gate ships). SwiftBlizz View Public Profile Search User Find More Posts by SwiftBlizz Find Threads by SwiftBlizz 12-27-2011, 09:41 AM #8 Exzoon Join Date: Dec 2011 Reputation: 0 Posts: 9 Quote: Yeah, my logs end exactly at the application window initialized.

I may need to double check that my cash reserve never dips below 1mil since I seem to recall that being a sweet spot in SOTS1. What is your operating system? It was by no means simplistic unless you just set your ships to charge in and pewpew at things.