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Super Meat Boy Fatal Error Could Not Create Mastering Voice

This means that you need not specify a ProcessingStage parameter to control the processing order. Serain View Public Profile Search User Find More Posts by Serain Find Threads by Serain 04-22-2011, 01:34 PM #5 Zadrave1 Banned Join Date: Jan 2011 Reputation: 281 Posts: 1,373 DeiGamer 9,939,449 views 3:10 Loading more suggestions... No matter which game do you play, the audio just doesn't work. Check This Out

Typically, you should create a mastering voice with an input sample rate that will be used by the majority of the title's audio content. All trademarks are property of their respective owners in the US and other countries. Should a country name in a country selection list be the country's local name? IXAudio2::CreateMasteringVoice method Creates and configures a mastering voice.

Find lokipoki Newbie Posts: 18 Threads: 8 Joined: Feb 2013 Reputation: 0 #16 02-26-2013, 11:39 AM (08-24-2011, 04:03 PM)vvcv Wrote: The problem was my computer, not the emulator. Zadrave1 View Public Profile Search User Find More Posts by Zadrave1 Find Threads by Zadrave1 04-22-2011, 03:21 PM #6 fisofo Join Date: Oct 2007 Reputation: 0 Posts: 2 I I am using the following code to load the data: class WavFile : public AudioSource, public LoadableObject { public: WavFile( void ) : AudioSource() , LoadableObject() { } virtual concurrency::task Load( The mastering voice performs a sample rate conversion from this input sample rate to the actual device output rate.

XAudio2 only allows one mastering voice to exist at once. All rights reserved. InputSampleRate [in] Sample rate of the input audio data of the mastering voice. Site Content Copyright Valve Corporation 1998-2015, All Rights Reserved.

Show more Language: English Content location: United States Restricted Mode: Off History Help Loading... All rights reserved. STORE COMMUNITY ABOUT SUPPORT Steam Users' Forums > Steam Game Discussions > Q - S > Super Meat Boy "Could not create mastering voice" User Name Remember Me? https://www.techpowerup.com/gpuz/details/3e5a5 Find Alexander ★ IT / Web-Dev ★ Posts: 589 Threads: 55 Joined: Sep 2011 Reputation: 16 Location: Scottsburg, Indiana #18 02-26-2013, 02:01 PM Looks like he fixed his issue in

szDeviceId [in] Identifier of the device to receive the output audio. Password Register Games FAQ Today's Posts Search Search Forums Tag Search Advanced Search Google Search My Threads and Posts My Posts My Threads Steam Game Discussions # - C D - Sign in to add this to Watch Later Add to Loading playlists... Login Register Login Username: Password: Lost Password?

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Je joue sur le PC du boulot sans config gamer, mais bon c'est que SMB... his comment is here Sign in to make your opinion count. Loading... Find StriFe FF and Agarest Fan Posts: 6.628 Threads: 125 Joined: Nov 2009 Reputation: 76 Location: Alphen aan den Rijn, The Netherlands #17 02-26-2013, 01:57 PM Lokipoki ask that in your

I'm surprised there isn't a better HRESULT value to describe this situation. –OzBarry Mar 1 '13 at 14:34 add a comment| 1 Answer 1 active oldest votes up vote 1 down InputChannels [in] Number of channels the mastering voice expects in its input audio. What did you do as Im having the same issue?! this contact form All trademarks are property of their respective owners in the US and other countries.

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I can't accept that this is an ongoing bug and more inclined to think this is an issue with my code.

Super Sanch0 298,509 views 10:04 SUPER MEAT BOY | JEFE FINAL! - #8 - Duration: 18:44. This feature is not available right now. The default for this setting is 44100 (or 48000 if required by the driver). Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64 Find vvcv Newbie Posts: 4 Threads: 2 Joined: Mar 2011 Reputation: 0 #15 08-24-2011, 04:03 PM The problem was my

Privacy Policy Legal Steam Subscriber Agreement Login Store Featured Explore Curators Wishlist News Stats Community Home Discussions Workshop Greenlight Market Broadcasts Support Change language View desktop website © Valve Corporation. You can set InputChannels to XAUDIO2_DEFAULT_CHANNELS, which causes XAudio2 to try to detect the system speaker configuration setup. PuppetxCraft 930,077 views 6:11 Super Meat Boy - Cutscenes [Full HD] - Duration: 15:34. navigate here Why are there no toilets on the starship 'Exciting Undertaking'?